Voltaic Barrier

Skill Gem
Level: 1–40
Cast Time: 1s
Spend Runic Ward to raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
At level 1
- Converts 100% of Physical Damage to Lightning Damage
- 300% more Electrocution buildup
- Wall length is 6 metres
- Wall duration is 6 seconds
- Wall Hit interval@0.25s
At level 40
- Converts 100% of Physical Damage to Lightning Damage
- 300% more Electrocution buildup
- Wall length is 6 metres
- Wall duration is 6 seconds
- Wall Hit interval@0.25s
Data: patch 0.5.5 Forbidden Rites
Supports that work with Voltaic Barrier (218)
Attack (37)
Bhatair's VengeanceBlazing CriticalBreak PostureCadenceClose Combat IClose Combat IICulling Strike IIElemental Armament IElemental Armament IIElemental Armament IIIFirst BloodFrenzied RiposteHaemocrystalsHeightened Accuracy IHeightened Accuracy IIHit and RunImpaleIncisionLife Leech ILife Leech IILife Leech IIILongshot ILongshot IIMaimMana LeechOverextendOverreachRapid Attacks IRapid Attacks IIRapid Attacks IIIRunic InfusionSee RedThrill of the KillThrill of the Kill IIUnabatingUnerring PowerUntouchable
Physical (24)
AdmixtureArmour Break IArmour Break IIArmour Break IIIBleed IBleed IIBleed IIIBleed IVBrittle ArmourBrutality IBrutality IIBrutality IIICatharsisCorrosionDeep Cuts IDeep Cuts IIHeftOutmaneuverPin IIPin IIITumultUndermineVolatile PowerVolatility
Lineage (23)
Arakaali's LustAtalui's BloodlettingBreachlord's RiftDialla's DesireEsh's ProwessEsh's RadianceGarukhan's ResolveMórrigan's InsightOlroth's HubrisPrototype SeventeenRakiata's FlowRigwald's FerocityTacati's IreTul's StillnessUhtred's AuguryUhtred's ExodusUhtred's OmenUruk's SmeltingUul-Netol's EmbraceVarashta's BlessingVorana's SiegeXoph's PyreZerphi's Infamy
Fire (13)
Eternal Flame IEternal Flame IIEternal Flame IIIFire AttunementFire ExposureFire Penetration IIgnite IIgnite IIIgnite IIIImmolateScouring FlameSearing Flame ISearing Flame II
AoE (10)
Bursting PlagueConcentrated AreaExpanseFlame PillarFrost NexusMagnified Area IMagnified Area IIShock ConductionShock Conduction IIWildfire
Chaos (10)
Chaos AttunementDeadly Poison IDeadly Poison IIEscalating PoisonPoison IPoison IIPoison IIIProfanity IProfanity IIWithering Touch
Cold (10)
Biting Frost IBiting Frost IICold AttunementCold ExposureCold PenetrationDeep FreezeFreezeFrostfireSpreading FrostVerglas
Lightning (10)
InnervateLasting ShockLightning AttunementLightning ExposureLightning MasteryLightning PenetrationOverchargeShockShock SiphonStormfire
Spell (9)
Coursing CurrentElectromagnetismFiery DeathInhibitorPotent ExposurePractical Magic IPractical Magic IISlow PotencyStatic Shocks
Minion (2)
Warcry (2)
Conditional (1)
Payoff (1)
Remnant (1)
Other (62)
AmbrosiaAmbrosia IIAmbushArmour Demolisher IArmour Demolisher IIArms LengthBlind IBlind IIBlindsideBounty IBounty IIBreak EnduranceChance to FreezeCharm BountyCommiserateConcoct IConcoct IIDeliberationDerangeEfficiency IEfficiency IIElemental FocusEnduring Impact IEnduring Impact IIEnergy BarrierEnervationExciseExecrateExecute IExecute IIExecute IIIFerocityFortress IFortress IIHourglassInexorable Critical IInexorable Critical IIKnockbackLeverageLife BountyLife DrainLifetapLockdownMana BountyMobilityMomentumPinpoint CriticalPotentialRageforged IRageforged IIRelentless RageRising TempestRusted SpikesRuthlessSoul DrainStoicism IStoicism IIStun IStun IIStun IIISupercriticalUnbreakable