PoE2 Sanctum Relic Mods
Showing 36 of 36
Prefixes (18)
- #% chance for each of your Keys to upgrade on completing a Floor3 tiers
- #% chance if you were to lose all your Honour to have # Honour instead2 tiers
- #% increased Armour, Evasion and Energy Shield4 tiers
- #% increased Honour restored10 tiers
- #% increased maximum Honour10 tiers
- #% increased maximum Life5 tiers
- #% increased Movement Speed3 tiers
- Bosses deal #% reduced Damage3 tiers
- Bosses take #% increased Damage3 tiers
- Gain # Sacred Water at the start of the Trial5 tiers
- Monsters deal #% reduced Damage3 tiers
- Monsters have #% reduced Attack, Cast and Movement Speed3 tiers
- Monsters take #% increased Damage3 tiers
- Rare Monsters deal #% reduced Damage3 tiers
- Rare Monsters take #% increased Damage3 tiers
- The Merchant has an additional Choice1 tier
- Traps deal #% reduced Damage2 tiers
- When you gain a Key #% chance to gain another3 tiers
Suffixes (17)
- # additional Rooms are revealed on the Trial Map4 tiers
- #% chance to Avoid gaining an Affliction4 tiers
- #% increased quantity of Keys dropped by Monsters4 tiers
- #% increased quantity of Relics dropped by Monsters3 tiers
- #% reduced Merchant Prices2 tiers
- #% reduced Slowing Potency of Debuffs on You3 tiers
- +# metres to Dodge Roll distance2 tiers
- +#% to Honour Resistance10 tiers
- +#% to Maximum Honour Resistance2 tiers
- Fountains have #% chance to grant double Sacred Water4 tiers
- Gain # Sacred Water when you complete a Room3 tiers
- Hits against you have #% reduced Critical Damage Bonus3 tiers
- Monsters have #% chance to drop double Sacred Water4 tiers
- Restore # Honour on killing a Boss5 tiers
- Restore # Honour on picking up a Key5 tiers
- Restore # Honour on room completion4 tiers
- Restore # Honour on venerating a Maraketh Shrine5 tiers