Blood Mage
Witch Ascendancy
Blood Mage is one of the 4 Witch ascendancies in Path of Exile 2. Notables (9): Blood Barbs, Crimson Power, Gore Spike, Grasping Wounds, Sanguimancy, Sanguine Tides, Sunder the Flesh, Vitality Siphon, Whispers of the Flesh.
Published · patch 0.5.5 Forbidden Rites
Notables (9)
Blood Barbs- Elemental Damage also Contributes to Bleeding Magnitude
- Bleeding you inflict on Cursed targets is Aggravated
Crimson Power- Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour
Gore Spike- 1% increased Critical Damage Bonus per 50 current Life
Grasping Wounds- 25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
Sanguimancy- Skills gain a Base Life Cost equal to Base Mana Cost
Sanguine Tides- Flasks do not recover Life
- Gain 1 Life Flask Charge per 2% Life spent
- On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
- Gain 1% of damage as Physical damage for 5 seconds per Charge consumed this way
Sunder the Flesh- Base Critical Hit Chance for Spells is 15%
Vitality Siphon- 20% of Spell Damage Leeched as Life
Whispers of the Flesh- Targets Cursed by you have 100% reduced Life Regeneration Rate
- Targets Cursed by you have at least 15% of Life Reserved
Passives (6)
Bleed on Critical Chance- 15% chance to inflict Bleeding on Critical Hit
Curse Effect- 6% increased Curse Magnitudes
Life- 3% increased maximum Life
Life Flasks- 15% increased Life Flask Charges gained
Life Leech- 12% increased amount of Life Leeched
Spell Critical Chance- 12% increased Critical Hit Chance for Spells