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PoE2 Database

Time-Lost Diamond

Time-Lost Diamond

Requires: Level 20

Time-Lost Diamond is a Path of Exile 2 jewel base. Prefix and suffix mods that can roll on it: 159.

Published · patch 0.5.5 Forbidden Rites

How to get Time-Lost Diamond

It drops from item level 20 and up.

Time-Lost Diamond mods that can roll

Prefixes (71)

StatsTiersItem Level
(1-2)% increased Accuracy Rating11
(3-7)% increased Magnitude of Ailments you inflict11
(2-3)% increased Area of Effect11
(2-3)% increased Armour11
Break (1-2)% increased Armour11
(1-2)% increased Attack Damage11
1% chance to inflict Bleeding on Hit11
(3-5)% increased Blind Effect11
(1-3)% increased Block chance11
(2-3)% increased Damage with Hits against Rare and Unique Enemies11
(1-2)% increased Accuracy Rating with Bows11
(2-3)% increased Damage with Bows11
(2-3)% increased Damage while you have an active Charm11
(1-2)% increased Chaos Damage11
(1-2)% increased Cold Damage11
Damage Penetrates (1-2)% Cold Resistance11
(2-3)% increased Damage if you have Consumed a Corpse Recently11
(5-10)% increased Magnitude of Damaging Ailments you inflict with Critical Hits11
(2-3)% increased Damage with Crossbows11
(3-6)% increased Area of Effect of Curses11
1% increased Curse Magnitudes11
(2-4)% increased Damage against Enemies with Fully Broken Armour11
(1-2)% increased Elemental Damage11
Empowered Attacks deal (2-3)% increased Damage11
(2-3)% increased maximum Energy Shield11
(5-7)% faster start of Energy Shield Recharge11
(2-3)% increased Evasion Rating11
(1-2)% increased Fire Damage11
Damage Penetrates (1-2)% Fire Resistance11
(15-25)% increased Energy Shield from Equipped Focus11
Herald Skills deal (2-4)% increased Damage11
(3-7)% increased Ignite Magnitude11
(1-2)% increased Lightning Damage11
Damage Penetrates (1-2)% Lightning Resistance11
(1-2)% increased Damage with Maces11
(2-3)% increased Effect of your Mark Skills11
+1 to Maximum Rage11
(1-2)% increased Melee Damage11
Minions have (3-5)% increased Area of Effect11
Minions deal (1-2)% increased Damage11
Minions have (1-2)% increased maximum Life11
Offerings have (2-3)% increased Maximum Life11
(1-2)% increased Global Physical Damage11
(3-7)% increased Magnitude of Poison you inflict11
(1-2)% increased Projectile Damage11
(2-3)% increased Projectile Speed11
(1-2)% increased Damage with Quarterstaves11
(2-3)% increased bonuses gained from Equipped Quiver11
(8-15)% increased Armour, Evasion and Energy Shield from Equipped Shield11
(5-7)% increased Magnitude of Shock you inflict11
(1-2)% increased Damage with Spears11
(1-2)% increased Spell Damage11
(3-7)% increased Magnitude of Bleeding you inflict11
(2-3)% increased Thorns damage11
(2-3)% increased Totem Damage11
(2-3)% increased Totem Life11
Triggered Spells deal (2-3)% increased Spell Damage11
(2-3)% increased Damage with Warcries11
(3-5)% increased Withered Magnitude11
(2-3)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds11
(2-3)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds11
(2-3)% increased Parry Damage11
Companions deal (2-3)% increased Damage11
Companions have (2-3)% increased maximum Life11
(2-3)% increased Hazard Damage11
(3-5)% chance for Attack Hits to apply Incision11
Banner Skills have (2-3)% increased Area of Effect11
(8-12)% increased Presence Area of Effect11
Upgrades Radius to Medium21
(1-2)% increased Damage while Shapeshifted11
(1-2)% increased Damage with Plant Skills11

Suffixes (88)

StatsTiersItem Level
(3-7)% increased chance to inflict Ailments11
(2-3)% increased Elemental Ailment Threshold11
(5-10)% increased Armour Break Duration11
(3-7)% increased Critical Hit Chance for Attacks11
(5-10)% increased Critical Damage Bonus for Attack Damage11
(1-2)% increased Attack Speed11
(3-7)% increased Bleeding Duration11
1% chance to Blind Enemies on Hit with Attacks11
(1-2)% increased Attack Speed with Bows11
(1-2)% increased Cast Speed11
Projectiles have (1-2)% chance to Chain an additional time from terrain11
(1-2)% increased Charm Effect Duration11
(3-7)% increased Charm Charges gained11
(6-12)% increased Chill Duration on Enemies11
(1-3)% increased Cooldown Recovery Rate11
(3-7)% increased Critical Hit Chance11
(5-10)% increased Critical Damage Bonus11
(5-10)% increased Critical Spell Damage Bonus11
(5-7)% increased Crossbow Reload Speed11
(1-2)% increased Attack Speed with Crossbows11
(2-4)% increased Curse Duration11
1% of Damage is taken from Mana before Life11
(3-5)% increased Duration of Damaging Ailments on Enemies11
1% chance to Daze on Hit11
Debuffs on you expire (3-5)% faster11
(3-5)% increased Duration of Ignite, Shock and Chill on Enemies11
Meta Skills gain (2-4)% increased Energy11
Damaging Ailments deal damage (2-3)% faster11
(3-5)% increased Flask Charges gained11
(1-2)% increased Flask Effect Duration11
Projectiles have (5-7)% chance for an additional Projectile when Forking11
(5-10)% increased Freeze Buildup11
(2-4)% increased Freeze Threshold11
(2-3)% increased Flammability Magnitude11
(3-5)% increased Skill Effect Duration11
(3-7)% increased Knockback Distance11
(2-3)% of Skill Mana Costs Converted to Life Costs11
(2-3)% increased Life Recovery from Flasks11
(5-10)% increased Life Flask Charges gained11
(2-3)% increased amount of Life Leeched11
Recover 1% of maximum Life on Kill11
1% of Damage taken Recouped as Life11
(3-5)% increased Life Regeneration rate11
(6-12)% increased Stun Buildup with Maces11
(1-2)% increased Mana Recovery from Flasks11
(5-10)% increased Mana Flask Charges gained11
(1-2)% increased amount of Mana Leeched11
Recover 1% of maximum Mana on Kill11
(1-2)% increased Mana Regeneration Rate11
Mark Skills have (2-3)% increased Use Speed11
Mark Skills have (3-4)% increased Skill Effect Duration11
Minions have (1-2)% increased Attack and Cast Speed11
Minions have +(1-2)% to Chaos Resistance11
Minions have (5-10)% increased Critical Hit Chance11
Minions have (6-12)% increased Critical Damage Bonus11
Minions have (1-2)% additional Physical Damage Reduction11
Minions have +(1-2)% to all Elemental Resistances11
1% increased Movement Speed11
Offering Skills have (6-12)% increased Duration11
(5-10)% chance to Pierce an Enemy11
(5-10)% increased Pin Buildup11
1% chance to Poison on Hit11
(3-7)% increased Poison Duration11
(5-10)% increased Freeze Buildup with Quarterstaves11
(1-2)% increased Attack Speed with Quarterstaves11
Gain 1 Rage on Melee Hit11
Gain (1-2) Rage when Hit by an Enemy11
(2-3)% increased chance to Shock11
(2-3)% increased Shock Duration11
(2-5)% reduced Slowing Potency of Debuffs on You11
(1-2)% increased Attack Speed with Spears11
(5-10)% increased Critical Damage Bonus with Spears11
(3-7)% increased Critical Hit Chance for Spells11
(5-10)% increased Stun Buildup11
(1-2)% increased Stun Threshold11
Gain additional Stun Threshold equal to (1-2)% of maximum Energy Shield11
Gain additional Ailment Threshold equal to (1-2)% of maximum Energy Shield11
(2-3)% increased Stun Threshold if you haven't been Stunned Recently11
(2-3)% increased Totem Placement speed11
(3-7)% increased Warcry Cooldown Recovery Rate11
(2-3)% increased Warcry Speed11
(5-10)% increased Parried Debuff Duration11
(8-12)% increased Stun Threshold while Parrying11
(8-12)% increased Glory generation for Banner Skills11
Banner Skills have (3-4)% increased Duration11
(15-25)% increased Effect of Small Passive Skills in Radius11
(15-25)% increased Effect of Notable Passive Skills in Radius11
(1-2)% increased Skill Speed while Shapeshifted11

Desecrated mods on Time-Lost Diamond

Desecrated Mods →