PoE2 Unique Body Armours
Showing 73 of 73
- (30-50)% increased Evasion and Energy Shield+(10-20) to DexterityBleeding you inflict is Aggravated(40-60)% reduced Duration of Bleeding on You
- +(40-60) to maximum Life+(10-20) to Strength+(30-40)% to Fire ResistanceCannot be Ignited-10 Physical Damage taken from Attack Hits
- +1 to Level of all Corrupted Skill Gems
Only Soul Cores can be Socketed in this itemThis item gains bonuses from Socketed Soul Cores as though it was also a HelmetHas no Attribute Requirements+(10-20)% to all Elemental ResistancesSkills from Corrupted Gems have 50% of Mana Costs Converted to Life Costs - (100-150)% increased Armour and Evasion+(100-150) to maximum Life+(100-150) to Stun ThresholdLife Recovery from Flasks is instant(25-30) to (35-40) Physical Thorns damage
- (50-100)% increased Energy Shield+(50-100) to maximum Mana50% increased Energy Shield Recharge RateEnergy Shield Recharge starts when you use a Mana Flask
- +(40-60) to Armour+(5-15) to Strength+(5-15) to Intelligence+10% to all Elemental Resistances+(100-150)% of Armour also applies to Elemental Damage+(40-60) to Stun Threshold
- +(60-100) to maximum Life+(60-100) to Stun ThresholdCannot Evade Enemy Attacks250% of Melee Physical Damage taken reflected to AttackerRegenerate 5% of maximum Life per second while Surrounded
- (60-100)% increased Evasion Rating(40-60)% increased Flask Life Recovery rate(40-60)% increased Flask Mana Recovery rate+(20-30) to Dexterity+(20-30)% to Cold ResistanceGain Deflection Rating equal to (20-30)% of Evasion Rating
- 50% reduced Evasion Rating+(40-60) to maximum Life(3-5) Life Regeneration per secondGain 5 Rage when Hit by an EnemyGain 10 Rage when Critically Hit by an Enemy
- (50-100)% increased Energy Shield+(100-150) to maximum Mana(50-100)% increased Mana Regeneration Rate50% of Damage is taken from Mana before Life
- +(30-50) to maximum Energy Shield+(30-50)% to Fire Resistance(30-50)% reduced Ignite Duration on you50% of Physical Damage taken as Fire Damage25 to 35 Fire Thorns damage
- (80-100)% increased Armour and Evasion+(80-100) to maximum Life+(75-150) to Stun Threshold25% chance to be inflicted with Bleeding when Hit
- Grants Skill: Level (1-20) Withering Presence5% increased Movement Speed
(150-200)% increased Evasion and Energy Shield+(23-29)% to Chaos ResistanceCurses you inflict have infinite DurationCurses you inflict can affect Hexproof EnemiesWithered you inflict has infinite Duration - (50-100)% increased Armour and Energy Shield(10-15)% increased maximum LifeLife Leech can Overflow Maximum Life(40-60)% reduced Duration of Bleeding on You
- (200-300)% increased Armour and Energy Shield+(15-25) to Strength and Intelligence+(1-5)% to Maximum Chaos ResistanceConvert 1% of maximum Life to twice as much Armour per 1% Chaos Resistance above 0%Defend with (150-200)% of Armour while you have Energy ShieldDamage over Time cannot bypass your Energy Shield
- (50-100)% increased Armour and Evasion+(60-80) to maximum Life+100% of Armour also applies to Lightning DamageEnemies in your Presence have Lightning Resistance equal to yoursLightning Resistance does not affect Lightning damage taken
- (100-150)% increased Evasion Rating+(20-30)% to Cold ResistanceMaximum 10 Fragile Regrowth0.5% of maximum Life Regenerated per second per Fragile Regrowth10% increased Mana Regeneration Rate per Fragile RegrowthLose all Fragile Regrowth when HitGain 1 Fragile Regrowth each second
- (120-160)% increased Armour50% chance to inflict Bleeding on Hit50% reduced Slowing Potency of Debuffs on You(15-20) to (25-30) Physical Thorns damage
- (50-100)% increased Armour and Energy Shield+100 to Spirit+(5-15)% to all Elemental ResistancesGain no inherent bonus from Intelligence
- Grants Skill: Level (1-20) Spirit Vessel
+(70-100) to Deflection Rating per 50 missing Energy Shield(200-300)% increased Evasion and Energy Shield+(20-30) to DexterityCompanions have (30-50)% increased maximum Life(10-15)% of Damage from Deflected Hits is taken from Damageable Companion's Life before you - +(50-70) to Evasion Rating+(20-30) to Dexterity10% increased Movement Speed when on Full Life100% increased Evasion Rating when on Full Life
- +1% to all Maximum Elemental Resistances
(150-200)% increased Armour+(10-20)% to all Elemental ResistancesYour maximum Energy Shield is equal to (200-300)% of your StrengthMaximum Energy Shield cannot be ConvertedRegenerate 2 Life per second for every 10 IntelligenceZealot's Oath - +100 to maximum Energy Shield+(29-37)% to Chaos Resistance35% of Maximum Life Converted to Energy Shield
- (100-140)% increased Energy Shield+(30-40) to Spirit+(25-35)% to Cold Resistance1000% increased Energy Shield Recharge RateYour base Energy Shield Recharge Delay is 10 seconds
- (100-150)% increased Evasion Rating+(10-20) to Dexterity+(10-20)% to Fire Resistance20% reduced Light RadiusYou have a Smoke Cloud around you while stationary
- 50% increased Strength Requirement20% reduced Movement Speed(100-150)% increased Armour(30-50)% increased Rarity of Items found+(20-30)% to Fire Resistance
- (30-40)% increased Elemental Ailment Threshold
(100-150)% increased Evasion RatingGain (10-20)% of Damage as Extra Cold Damage+(30-40) to Dexterity25% increased Freeze Duration on EnemiesEvasion Rating is doubled if you have not been Hit Recently - +(20-30) to Strength+(20-30) to Intelligence+(30-40)% to Cold ResistanceGain Cold Thorns Damage equal to (10-18)% of your maximum Mana
- (100-150)% increased Armour and Evasion+(20-30) to Strength+(100-150) to Stun ThresholdIron GripIron Will
- (30-40)% increased Stun Threshold
+1500 to maximum LifeYou have no Spirit - +(60-80) to maximum Life+(40-60) to maximum Mana+(5-10)% to all Elemental Resistances25% reduced Endurance Charge DurationRecover 5% of maximum Life for each Endurance Charge consumed
- Grants Skill: Level (1-20) Valako's Charge
(80-120)% increased Armour and Evasion+(80-100) to maximum Life+(20-30) to Dexterity-(40-30)% to Lightning Resistance(30-50)% of Physical damage from Hits taken as Lightning damage - Adds (0-5) to (6-18) Physical Damage to Attacks(-200-400) to Accuracy Rating(-10-40) to maximum Mana(-20-20)% increased Rarity of Items found+(0-7)% to Quality of all Skills(-15-15)% increased Cast SpeedYour Maximum Resistances are (50-82)%Each copy has one of 96 possible mods.
- (300-400)% increased Armour, Evasion and Energy Shield
- +(40-60) to maximum Life+(30-50) to maximum ManaMinions gain (20-30)% of their maximum Life as Extra maximum Energy ShieldMinions have +(17-23)% to Chaos ResistanceMinions Revive 50% faster
- (50-80)% increased Armour and Evasion+50 to Spirit+(10-15) to all Attributes(10-15) Life Regeneration per second(20-40)% increased Mana Cost Efficiency
- (300-450)% increased Armour and Evasion(10-30)% chance to Avoid Physical Damage from Hits(10-30)% chance to Avoid Fire Damage from Hits(10-30)% chance to Avoid Cold Damage from Hits(10-30)% chance to Avoid Lightning Damage from Hits(10-30)% chance to Avoid Chaos Damage from HitsEnemies in your Presence are Intimidated
PragmatismExplorer ArmourRequires: Level 52(200-300)% increased Armour and Evasion+(10-20)% to all Elemental Resistances-17% to Chaos ResistanceCharms use no Charges- (60-100)% increased Energy Shield+(10-15) to Intelligence+(10-20)% to Lightning Resistance30% slower start of Energy Shield RechargeEnergy Shield Recharge is not interrupted by Damage if Recharge began Recently
- (60-80)% increased Evasion Rating+(60-80) to maximum Life+(17-23)% to Chaos ResistanceGain Deflection Rating equal to (40-60)% of Evasion Rating(10-20) Life Regeneration per secondCannot be Poisoned
- (250-300)% increased Evasion Rating-(15-10)% to Fire Resistance+(25-30)% to Cold Resistance+(10-15)% to Lightning ResistanceIncreases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%Other Modifiers to Movement Speed except for Sprinting do not apply
- +(50-70) to maximum Mana+(20-30)% to Lightning Resistance20% chance to gain a Power Charge on HitLose all Power Charges on reaching maximum Power ChargesShocks you when you reach maximum Power Charges
- Grants Skill: Level (1-20) Rite of Restoration
(100-150)% increased Armour and Energy Shield-10% to Fire Resistance+(17-23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40-60)% less Life Flask Recovery - +(20-30) to Spirit
(80-120)% increased Armour and Energy Shield+(20-30) to Strength+(20-30) to Intelligence+(17-23)% to Chaos Resistance(10-20)% of Damage taken Recouped as LifeDamage taken Recouped as Life is also Recouped as Energy Shield - Grants Skill: Level (1-20) Blink
(50-100)% increased Evasion Rating+(50-80) to maximum Mana+(10-20) to Dexterity+(10-20) to Intelligence+(10-15)% to Fire Resistance(15-30)% increased Cooldown Recovery Rate - (50-80)% increased Evasion and Energy Shield-15% to Cold Resistance+(30-40)% to Lightning Resistance(15-30)% increased Energy Shield Recharge RateAll Damage taken from Hits Contributes to Magnitude of Chill inflicted on youThe Effect of Chill on you is reversed
- (40-50)% increased Mana Regeneration Rate
(150-200)% increased Energy Shield+(30-50) to Spirit+(20-30) to Intelligence(30-50)% increased Energy Shield Recharge RateCurrent Energy Shield also grants Elemental Damage reduction - +(5-40)% to all Elemental ResistancesElemental Ailment Threshold is increased by Uncapped Chaos ResistanceArmour is increased by Uncapped Fire ResistanceEnergy Shield is increased by Uncapped Cold ResistanceEvasion Rating is increased by Uncapped Lightning Resistance
- (80-120)% increased Armour and Energy Shield+75 to Spirit+10 to Strength+15 to Intelligence+1 to maximum number of Summoned TotemsInflicts a random Curse on you when your Totems die, ignoring Curse limit
TemporalisSilk RobeRequires: Level 64+(100-150) to maximum Energy Shield+(10-20)% to all Elemental Resistances(5-30)% of Damage taken Recouped as Life(5-30)% of Damage taken Recouped as ManaSkills have -(2-1) seconds to Cooldown- (100-150)% increased Energy Shield+(20-30) to Strength+(20-30) to Intelligence+(17-23)% to Chaos ResistanceLife Recharges
- Grants Skill: Level (1-20) Mist Raven
(210-240)% increased Evasion Rating+(70-120) to maximum Life100% increased Attribute RequirementsChance to Deflect is Lucky while on Low LifeEnemies in your Presence gain 1 Gruelling Madness each second - (60-100)% increased Armour and Evasion-(20-10)% to Fire Resistance+50% to Cold ResistanceDamage of Enemies Hitting you is Unlucky while you are on Low Life50% chance to Avoid Death from Hits
- (60-100)% increased Energy Shield+(10-30) to Intelligence+(10-20)% to Cold ResistanceDamage over Time bypasses your Energy ShieldWhile not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
- (500-600)% increased Armour-(5-1)% to all Maximum Elemental Resistances+(200-300) to Stun ThresholdTake no Extra Damage from Critical Hits
- Grants Skill: Level (1-20) Herald of AshGrants Skill: Level (1-20) Herald of IceGrants Skill: Level (1-20) Herald of Thunder+(60-80) to maximum Life
+(30-40)% to all Elemental ResistancesHerald Skills deal (50-100)% increased DamageEnemies in your Presence have no Elemental Resistances - Grants Skill: Level (1-20) Life Remnants
(100-150)% increased Energy Shield+(100-150) to maximum Life10% of Spell Damage Leeched as LifeSkills Gain 100% of Mana Cost as Extra Life Cost - (150-200)% increased Evasion and Energy Shield+(10-20)% to Lightning Resistance20% less Damage taken if you have not been Hit Recently100% increased Evasion Rating if you have been Hit Recently
- (100-200)% increased Armour and Evasion+(20-30) to Strength+(20-30) to Dexterity(8-12) Life Regeneration per second-20 to maximum ValourBanners always have maximum Valour
- (100-150)% increased Armour and Energy Shield(50-100)% increased Energy Shield Recharge Rate(25-35) Life Regeneration per second(30-50)% reduced Ignite Duration on youDefend against Hits as though you had 1% more Armour per 1% current Energy Shield(30-50)% reduced Duration of Bleeding on You
- (100-150)% increased Evasion Rating+300 to maximum Life25% reduced Attribute Requirements100% of Fire Damage from Hits taken as Physical Damage
- +(10-15) to all Attributes+(15-30)% to Fire Resistance+(15-30)% to Lightning Resistance(10-15) Life Regeneration per secondMoving while Bleeding doesn't cause you to take extra damage
- (120-180)% increased Armour and Evasion+(80-120) to maximum Life30% reduced Life Recovery rate33% chance to avoid ProjectilesPhysical Damage of Enemies Hitting you is UnluckyConvert All Armour to Evasion Rating
- +1% to all Maximum Elemental Resistances
(150-250)% increased Armour and Energy Shield+(10-20) to Strength and Intelligence(15-25)% of Damage taken from Hits bypasses Energy Shield if Energy Shield is below halfGain 1 Runic Binding on Hit with Spells, no more than once every 0.5 secondsLose all Runic Bindings when you Shapeshift to gain that much Unbound Potential - (400-500)% increased Armour(15-30)% increased Strength10% reduced Dexterity10% reduced IntelligenceYou have no Life Regeneration
- (70-100)% increased Energy Shield+(70-100) to maximum ManaMinions have 50% reduced maximum LifeMinions have Unholy Might
- 25% reduced maximum Mana+(13-17)% to Chaos Resistance25% chance to gain a Power Charge on Critical Hit
- (50-100)% increased Armour+(40-60) to maximum Mana+(10-20) to Strength+(60-80) to Stun Threshold50% of Physical Damage prevented Recouped as Life
- +(100-200) to maximum Energy Shield+(20-40) to Spirit+(25-35)% to Fire Resistance+(25-35)% to Cold ResistanceIncreases and Reductions to Mana Regeneration Rate also apply to Energy Shield Recharge RateGain (30-50)% of Maximum Mana as Armour
- (100-150)% increased Armour and Evasion+(100-150) to maximum Life+(17-23)% to Chaos Resistance+(200-300) to Ailment ThresholdLife that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 3 seconds
- (100-150)% increased Evasion Rating+(80-120) to maximum Life+(10-30) to Spirit(40-60)% reduced Poison Duration on you(40-60)% reduced Duration of Bleeding on YouYou can have two Companions of different types
- (60-80)% increased Evasion and Energy Shield+(40-60) to maximum Mana50% increased Attribute Requirements(-30-30)% reduced Life Regeneration rate(-30-30)% reduced Mana Regeneration RateSoul Eater